A calm 3D puzzle game. Swipe to slide the board, merge two of
the same building into the next one up, and grow a city from a lopsided shack to
a landmark tower — eleven levels, no timers, no lives.
What's inside
Eleven buildings, read by silhouette rather than by number
Five places to build above — Canada, Switzerland, Egypt, Japan, Greece —
each with its own landscape, palette and instrument
Music that is played rather than looped: a koto in Japan, an oud over a
darbuka in Egypt, an alphorn in Switzerland